Added support for physical game controllers in a tvOS project. Just need to finish up testing on different game controllers. I found the Siri remote works surprisingly well as a game controller to move sprites around a tvOS game.
Still working on various projects in my spare time. Increased more time spent on pencil and paper storyboards for health care related projects. Swift is a such a fun box, really neat-o when it all comes together. 😉
Played around a bit with Swift for TensorFlow and it's really going to be an incredible stage to develop machine learning models on. Really cool stuff going on here, early stage, and open source. Hoping to hear more about it next week during WWDC 2018 and see the Swift for TensorFlow site for more info. 😎
Spent some time to test game app on simulators and hardware today. At the same time also to take notes on adjustments that need to be made to several different platforms.
Finished two static versions of UX for a game last week and will be working on one to two more this week that includes artwork. Maybe I'll have enough time this week to squeeze in some time to wire things up for a test spin.
Interesting to see the effects when adding a new storyboard to Xcode. Auto layout presents interesting design problems when trying to make an app that spans all iPhones/iPad models.
Started reviewing my notes and making adjustments to game concept again today...