Next iOS game almost ready for release by March 2019 🤖

Made it over the main hurdle of getting everything working in my next iOS game over the last few weeks. This time around I decided to maintain different methods of tracking my progress to see what works best in development. In a nutshell, storyboards are the way to go. In the next few weeks I’ll be adding music/sound effects and changing a few of the graphical elements as well as continued testing on physical devices. 😅